Medium monstrosity, neutral

Armor Class 13 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 40 ft.

14 (+2) 13 (+1) 12 (+1) 2 (-4) 10 (+0) 6 (-2)

Skills Perception +2, Stealth +3
Senses darkvision 60 ft., passive Perception 12
Challenge 1 (200 XP)

Special Traits

  • Charge. If the clubnek moves at least 20 feet straight toward a target and then hits with its beak on the same turn, the target takes an extra 3 (1d6) damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.


  • Multiattack. The clubnek makes three attacks: one with its beak and two with its claws.
  • Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.


This large bird resembles an ostrich with a thick neck and green-hued feathers. Its oversized beak is dark yellow.

A clubnek is a large flightless bird resembling an ostrich found roaming meadowlands and forests. It is primarily an herbivore subsisting on a diet of plants and flowers though it is given to flights of unpredictability when it takes the role of hunter and predator.

A clubnek stands 7 feet tall and weighs about 350 pounds.

A clubnek attacks by slashing with its claws and stabbing with its hard bony beak.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb