Tiny fey, chaotic neutral

Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft., fly 50 ft.

6 (-2) 15 (+2) 11 (+0) 12 (+1) 13 (+1) 13 (+1)

Skills Acrobatics +4, Stealth +4
Senses darkvision 120 ft., passive Perception 11
Languages Common, Sylvan
Challenge 1/8 (25 XP)

Special Traits


  • Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


This creature appears to be a tiny, hairless, gray-skinned humanoid with leathery wings, small horns, and bulbous crimson eyes.

Conshee make their homes in large, open subterranean caverns far from the surface world. They spend most of their days mining, collecting minerals, or simply enjoying the natural beauty of their surroundings. Conshee don’t take intrusions lightly and are moved to anger quickly when their homes are threatened. The conshee have an intense dislike for mites and generally attack them on sight. Captured mites are killed almost immediately; very rarely are they ever taken prisoner. Mites seem to dislike the conshee equally as much, though captured conshee are often kept as slaves or sold back to their conshee clan or family.

Conshee prefer ambush tactics to straight-forward combat, attacking at range with their short bows and spell-like abilities. Some conshee also use daggers, saps, and other such weapons, allowing them to attack quickly and often times unnoticed. Conshee also employ a wide array of traps, snares, and pitfalls to injure, confuse, or capture would-be opponents. The corridors and passages leading to a conshee lair are often rife with all manner of such traps and pitfalls. Conshee often employ natural poisons as well, taken from the various plants, leaves, and underground flowers near their lairs.

An adult conshee stands about 2 feet tall. It is a small lithe creature with grayish skin, a hairless body, and two leathery bat-like wings growing from its back. Its hands end in claws, though they are not strong enough to use in combat.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb