Corpse Flower Leshy

Family: Leshy

Medium plant (leshy), neutral

Armor Class 15 (natural armor)
HP 90 (12d8 + 36)
Speed 30 ft.

STR DEX CON INT WIS CHA
19 (+4) 14 (+2) 17 (+3) 10 (+0) 13 (+1) 11 (+0)

Saving Throws Dex +4, Con +5
Skills Athletics +6, Nature +3, Stealth +4
Senses darkvision 60 ft., passive Perception 11
Languages Common, Druidic, Sylvan
Challenge 4 (1,100 XP)

SPECIAL TRAITS

  • Plant Speech. dead plants
  • Plant Form. Small corpse flower
  • Verdant Burst. When the Corpse Flower leshy dies, a burst of primal energy explodes from their body, restoring 18 (4d8) hit points to each plant creature in a 30-foot radius. Any non-plant creatures within the area must make a DC 14 Constitution saving throw or suffer the effects of the leshy’s Odorous Presence ability. This area immediately fills with corpse flowers, becoming difficult terrain. If the terrain is not viable for corpse flowers, they wither after 24 hours.
  • Noxious Bloom. Once per year, as an action, the Corpse Flower leshy enters the Bloomed state, exposing its core and releasing terrible odors. The leshy returns to an unbloomed state after 24 hours.
  • Bloomed. When the leshy uses Noxious Bloom, it enters the Bloomed state. Its AC is reduced by 2 and gains the Odorous Presence trait as well as the Stem attack action. Its speed increases to 50 feet.
  • Odorous Presence. When Bloomed, the Corpse Flower leshy emits an overpowering odor in a 30-foot radius. Each creature that starts their turn within the area or enters the area for the first time on a turn must make a DC 14 Constitution saving throw or become Poisoned.

ACTIONS

  • Multiattack. The Corpse Flower leshy attacks twice as an action using its Spathe attack (or Stem attack if in the Bloomed state).
  • Spathe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage. On a hit, the target is showed back 10 feet in a direction of the Corpse Flower leshy’s choosing.
  • Stem (Bloomed Only). Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 15 (2d10+4) bludgeoning damage.

ABOUT

At a towering ten feet in height and weighing hundreds of pounds, the Titan Arum is an impressive sight to behold. Like a sleeping giant, this massive plant grows up to a decade before blooming, then wilts within 24 hours.

With such brief and infrequent windows of opportunity, the corpse flower must take advantage of these blooms to pollinate and reproduce. As its spathe – a large, petal-like structure – opens, the flower emits an overpowering smell of rotting flesh. Beetles and flies are drawn to the stench, crawling into the open spathe and pollinating the behemoths as they search for the meat that is not there.

Section 15: Copyright Notice

Botanical Bestiary Copyright 2022 Inky Cap Press Author Matt Cavanaugh

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