Corpse Vulture

Medium undead, chaotic evil

Armor Class 10
Hit Points 9 (2d4 + 4)
Speed 10 ft., fly 60 ft.

STR DEX CON INT WIS CHA
7 (-2) 10 (+0) 15 (+2) 3 (-4) 9 (-1) 4 (-3)

Skills Perception +1
Damage Immunities necrotic, poison
Condition Immunities frightened, poisoned
Senses passive Perception 11
Languages
Challenge 1/8 (25 XP)

SPECIAL TRAITS

  • Keen Sight and Smell. The corpse vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
  • Pack Tactics. The corpse vulture has advantage on an attack roll against a creature if at least one of the corpse vulture’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

ACTIONS

  • Vile Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage plus 5 (2d4) necrotic damage.
Section 15: Copyright Notice

Traps, Trammels, and Triggers Copyright 2021, Grim Press; Trevor Armstrong

This is not the complete license attribution - see the full license for this page