Crayfish, Giant

Large beast, unaligned

Armor Class 15 (natural armor)
Hit Points 45 (6d10 + 12)
Speed 30 ft., swim 30 ft.

16 (+3) 10 (+0) 14 (+2) 2 (-4) 10 (+0) 2 (-4)

Skills Stealth +4
Senses blindsight 30 ft., passive Perception 10
Challenge 2 (450 XP)

Special Traits

  • Amphibious. The giant crayfish can breathe air and water.


  • Multiattack. The giant crayfish makes two Pincers attacks.
  • Pincers. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage, and the target is grappled (escape DC 13). The crayfish has two claws, each of which can grapple only one target.


Giant crayfish are freshwater creatures that dwell on the bottom of seas, lakes, ponds, and other shallow waters. They are predators and scavengers and exist on a diet of decaying flesh (dead fish and other water-based animals), algae, snails, worms, and other animals (including swimmers who come to close to their lair).

Giant crayfish make their homes under rocks or in underwater tunnels burrowed out by the crayfish. Most underwater tunnels extend over long distances and include a “chimney” found along the edge of the water or even as far as 100 feet away from the water which allows the giant crayfish to enter and exit its passageways onto dry ground.

Giant crayfish are often hunted as food by dragon turtles, humans, storm giants, and giant turtles.

Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene

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