Daughter of Chalatihuatl

Huge fiend, neutral

Armor Class 20 (natural armor)
Hit Points 210 (20d12 + 80)
Speed 40 ft., fly 60 ft.

18 (+4) 20 (+5) 18 (+4) 19 (+4) 21 (+5) 20 (+5)

Saving Throws Int +9, Cha +10
Skills Insight +10, Perception +10, Persuasion +10, Religion +9
Damage Resistances cold, fire
Damage Immunities necrotic; bludgeoning, piercing, and slashing from nonmagical attacks.
Condition Immunities charmed, frightened
Senses truesight 120 ft., passive Perception 20
Languages All, telepathy 120 ft.
Challenge 16 (15,000 XP)



  • Cry of the Damned. The daughter of Chalatihuatl emits a hideous screech. All creatures within 120 feet that can hear her voice must succeed on a DC 18 Wisdom saving throw or be stricken with confusion as the spell for 2d4 rounds.
  • Spear. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 17 (3d8 + 4) piercing damage.


The daughter of Chalatihuatl can take three legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The daughter of Chalatihuatl regains spent legendary actions at the start of her turn.

  • Cantrip. The daughter of Chalatihuatl casts a cantrip.
  • Spear. The daughter of Chalatihuatl makes a spear attack.
  • Cry of the Damned (costs 2 Actions). The daughter of Chalatihuatl can use her Cry of the Damned ability.
Section 15: Copyright Notice

Adventures in Tehuatl, © 2020, Frog God Games; Authors Tom Knauss, Tim Hitchcock, and Rob Manning

This is not the complete section 15 entry - see the full license for this page