Demodand, Shaggy

Family: Demodand

Large fiend (demodand), neutral evil

Armor Class 19 (natural armor)
Hit Points 210 (20d10 + 100)
Speed 30 ft., fly 60 ft.

STR DEX CON INT WIS CHA
22 (+6) 14(+2) 20 (+5) 15 (+2) 15 (+2) 20 (+5)

Saving Throws Constitution +9, Dexterity +6
Skills Intimidation +9, Perception +6
Damage Resistances cold, fire
Damage Immunities acid, poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Perception 16
Languages Abyssal, Common, Infernal
Challenge 12 (8,400 XP)

Special Traits

Actions

      • Multiattack. The shaggy demodand makes two Halberd attacks and one Bite attack.
      • Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage. Creatures bitten by the shaggy demodand must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
      • +1 Halberd. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 18 (2d10 + 7) slashing damage.
      • Paralyzing Spittle. The shaggy demodand launches a globule of paralyzing spittle at a single target within 30 feet. The target must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
      • Summon Demodand (1/day). The shaggy demodand has a 50% chance of summoning 1d4 tarry demodands or one shaggy demodand to aid it for up to 1 minute. Any summoned demodands appear in unoccupied spaces within 60 feet of the summoning demodand and act on the summoner’s initiative.

Bonus Actions

      • Halberd Shove. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 10 (1d6 + 7) bludgeoning damage and target must succeed on a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check or be knocked prone. May only be used when the shaggy demodand has attacked at least once with its Halberd.

Reactions

      • Preemptive Strike. When a creature enters the shaggy demodand’s reach (15 feet), the demodand makes a +1 Halberd attack against that creature.
Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene