Demon, Fox

Family: Demons

Medium fiend, chaotic evil

Armor Class 17 (natural armor)
Hit Points 156 (24d8 + 48)
Speed 40 ft.

10 (+0) 20 (+5) 14 (+2) 13 (+1) 16 (+3) 18 (+4)

Saving Throws Dex +9, Wis +7, Cha +8
Skills Intimidation +12, Perception +11, Stealth +13
Damage Resistances bludgeoning, piercing and slashing damage from nonmagical attacks, cold, fire, lightning
Senses darkvision 60 ft. passive Perception 13
Languages Abyssal, Common, telepathy 120 ft.
Challenge 9 (5,000 XP)



  • Charm. One humanoid that the fox demon can see within 30 feet must succeed on a DC 15 Wisdom saving throw or be magically charmed for one day. The charmed target obeys the fox demon’s verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fox demon’s Charm for the next 24 hours. The fox demon can have up to four charmed targets at a time. If it charms another, the effect on one previous target ends.


Fox demons are a race of chaotic fiends that delight in mischief and confusion. Like the creatures they resemble, these demons are sly and cunning, and capable of quick escape should their schemes or identities be discovered. These shapeshifters able to take unassuming forms of humans, but their fox forms are frightening and demonic, with a snarling visage and burning yellow eyes.

Fox demons often assume disguises to gain trust, then charm their victims to go out and commit various acts of disruption, disobedience, and lawlessness. Fox demons find outright violence such as assault and murder to be somewhat classless and distasteful; they far prefer to put their victims in situations where they are caught stealing, are discovered by a jealous lover, are arrested on false charges, etc. A fox demon is not terribly concerned if these acts eventually lead to violence or death, but they prefer it to be the result of their elaborate schemes of misdirection, seduction, and scheming.

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