Devil, Abhorrent

Family: Devils

Tiny fiend (devil), lawful evil

Armor Class 11
Hit Points 10 (3d4 + 3)
Speed 30 ft.

STR DEX CON INT WIS CHA
11 (+0) 13 (+1) 13 (+1) 12 (+1) 12 (+1) 15 (+2)

Skills Intimidation +4
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Infernal, Common
Challenge 1 (200 XP)

SPECIAL TRAITS

  • Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.
  • Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
  • Pact of Terror. While the abhorrent devil is bound to a master by a pact, when a creature that can see the eyes of the devil’s master starts its turn it must succeed on a Wisdom saving throw (DC 10 + master’s proficiency bonus + master’s Charisma modifier) or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to this effect for the next 24 hours. The abhorrent devil’s master retains these abilities even if the abhorrent devil dies.

ACTIONS

  • Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

ABOUT

The shattered, faceless husk of an abhorrent devil is more reminiscent of a weathered skeleton than of any living being. Worn from aeons of existence, even an abhorrent devil’s movements are enough to cause its aged frame to crack and slough off bits of crumbling debris that float on the air. Abhorrent devils are personifications of terror, their mere existence twisting the minds of those around them.

These fiends are seen as omens of darkness, and their masters are often persecuted for intermingling with them.

Bargain of Terror. Unlike most archdevils, Nycteus the Broken does not actually make bargains of his own; instead, those that seek his gifts perform rituals that bind themselves to the archfiend. Some prophets of good deities give dire warnings to those seeking to join with Nycteus, claiming that the abhorrent devils summoned from these unions are the weathered souls of their summoners, pulled back through time and space to serve their past selves. Creatures that gaze upon an abhorrent devil’s summoner are filled with dread, as if helplessly watching their own demise. Because of this gift, cults of the Broken are both feared and despised. Nycteus’ chosen often do not fear losing their life, having already felt the loss reflected in their devilish familiar.

Section 15: Copyright Notice

Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.

Section 15: Copyright Notice

Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.

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