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Devil, Caasimolar (Former President of Hell)

Family: Devils

Medium fiend (devil), lawful evil

Armor Class 22 (natural armor)
Hit Points 337 (25d8 + 225)
Speed 50 ft.

STR DEX CON INT WIS CHA
28 (+9) 28 (+9) 28 (+9) 30 (+10) 30 (+10) 30 (+10)

Saving Throws Constitution +16, Wisdom +17, Intelligence +17, Charisma +17
Skills Arcana +17, Deception +17, Insight +17, Intimidation +17, History +17, Religion +17, Perception +17, Persuasion +17
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that are not silver
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 27
Languages Abyssal, Common, Celestial, Demonic, Draconic, Infernal, telepathy 100 ft.
Challenge 24 (62,000 XP)

SPECIAL TRAITS

ACTIONS

  • Multiattack. Caasimolar makes three Iron Rule of Law attacks.
  • Iron Rule of Law. Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage and the target must make a DC 26 Constitution save. The target dies on a failure while on a success it takes 27 (5d10) psychic damage.
  • Contractual Obligations. Caasimolar carries a copy of the Doctrines of Hell, a legal tome that he may use to write contracts. The contracts allow him to cast geas or symbol once per day.

LEGENDARY ACTIONS

Caasimolar can take three legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. Caasimolar regains spent legendary actions at the start of his turn.

  • Hammer of the Law. Caasimolar makes an Iron Rule of Law attack.
  • Halt in the Name of the Law. Caasimolar targets one creature who must succeed at a DC 27 Wisdom saving throw or become incapacitated until the end of its next turn.
  • Signed in Blood (costs 2 actions). All creatures within 30 feet of Caasimolar must make a DC 27 Wisdom saving throw. On a failure, the creature is subject to Caasimolar’s will as per the spell suggestion on a failure, while on a success the creature takes 17 (5d6) psychic damage.
  • Fiendish Recovery (costs 2 actions). Caasimolar recovers 50 hit points and ends one condition affecting him.

ABOUT

Caasimolar appears as a bald, wizened old man with a reddish-gray beard and the blackened wings of one of the original fallen. Dressed in robes of gold and scarlet, he bears a ruby-tipped iron rod covered in wicked thorns that is known as “The Rule of Law.” Caasimolar serves as chief councilor, advisor, and regent to his lord.

Caasimolar was once second-in-command of all of the legions of Hell, answering directly to his lord during his volatile reign as ruler of the nine Rings of Hell. In his role as president, Caasimolar oversaw the congress of devils and used his guile to negotiate terms between the factions of the fallen until the Second Schism that resulted in the current state of civil war between the rival princes.

Section 15: Copyright Notice
Tome of Horrors 2020, (C) 2020, Necromancer Games