Devil, Feasting

Family: Devils

Tiny fiend (devil), lawful evil

Armor Class 12 (natural armor)
Hit Points 16 (3d4 + 9)
Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 11 (+0) 17 (+3) 10 (+0) 11 (+0) 10 (+0)

Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Infernal, Common
Challenge 1 (200 XP)

SPECIAL TRAITS

  • Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.
  • Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
  • Pact of Gluttony. While the feasting devil is bound to a master by a pact, the devil’s master gains the ability to consume all flesh. The master can bite, rolling 1d6 piercing damage in place of the normal damage of their unarmed strikes, and they are proficient with unarmed strikes made in this way. These unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, the master can bolster their strength by eating the body of a non-construct creature that has died within the last hour. Eating a creature takes 10 minutes, and is a vigorous activity that cannot be completed while attempting to rest. When the master consumes a creature’s body in this way, it destroys the entirety of the body and the devil’s master regains hit points equal to one of the creature’s hit dice + the master’s Constitution modifier. Any hit points that would be gained in excess of the master’s maximum hit points are gained instead as temporary hit points. The feasting devil’s master retains these abilities even if the feasting devil dies.

ACTIONS

  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If this attack hits, the feasting devil regains 1 hit point.

ABOUT

Voracious and volatile, feasting devils are among the less refined devils and are often mistaken for demons due to their chaotic nature. Though not much to look at, these stout blue devils prove formidable foes when faced with a promising meal. Just as wild beasts live for the hunt, feasting devils live for the feast that follows a kill.

Archdevil Golgos. Feasting devils serve Golgos the All-Consuming, the Mouth that Hungers, Lord of the Great Feast. Once one of the mightest of archdevils, Golgos’ gluttonous desires drove him to consume several of his fellow archfiends. As punishment for his betrayal, the remaining archdevils reduced Golgos to a tortured mound of unsightly blue flesh and bound him deep in the Abyss. Few other than Golgos’ feasting devils ever venture to his prison, which is flooded with blood, waste, and bile. Despite the severity of his punishment, Golgos dreams of the day he is freed from his prison and can devour the remaining archdevils.

Bargain of the Feast. Duke Golgos demands only one thing of his worshipers: that their feasting never end. Golgos’ champions can draw strength from eating the flesh of other creatures, a  reflection of the strength they pass on to the archdevil in the act. When the time finally comes for Golgos’ worshipers to die, the feasting devil bound to them will make sure they’re delivered to Golgos, body and soul.

Section 15: Copyright Notice

Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.

Section 15: Copyright Notice

Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.

This is not the complete license attribution - see the full license for this page