Dinosaur, Raptor

Family: Dinosaurs

Large beast, unaligned

Armor Class 15 (natural armor)
Hit Points 26 (4d10 + 4)
Speed 40 ft.

12 (+1) 16 (+3) 12 (+1) 6 (-2) 14 (+2) 10 (+0)

Skills Perception +4, Stealth +5
Senses passive Perception 14
Challenge 3 (700 XP)


  • Sharp Senses. Raptors have advantage on Wisdom (Perception) checks that rely on smell.


  • Multiattack. The raptor makes one Bite attack and one Claw attack or two Claw attacks.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  • Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. If the raptor hits the same target with two Claw attacks on the same turn, it inflicts an additional 4 (1d8) slashing damage.


These man-sized, feathered bipedal dinosaurs are pack hunters with a mean streak. They are ambush predators that prefer to strike from multiple directions at once to confuse and confound their prey. Social creatures, the pack is the center of raptor life, and any injury to a pack member brings about a wrathful reckoning. This revenge is not necessarily immediate; raptors are clever and patient and will stalk a foe for days to strike when the moment is to their advantage.

Section 15: Copyright Notice

Tome of Horrors 2020, (C) 2020, Necromancer Games

This is not the complete section 15 entry - see the full license for this page