Dog, Duo

Small aberration, unaligned

Armor Class 12
Hit Points 33 (6d6 + 12)
Speed 30 ft.

15 (+2) 15 (+2) 14 (+2) 14 (+2) 3 (-4) 6 (-2)

Skills Perception +5, Stealth +4
Senses passive Perception 15
Challenge 1 (200 XP)



  • Multiattack. The duo makes two bite attacks.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.


This two-headed dog barks uncertainly as each head pulls it in a different direction.

Duos are two-headed dogs that are the pride of the Kingdom of Phreex. They have difficulty getting anywhere however as their heads are on either end of the hound, pulling it in different directions when the two heads don’t agree.

Unnatural Creations. Duo dogs do not occur naturally, but are rather bred from two pups in incubation machines.

Each duo is chosen by the Kinglet as his royal hound, a process that not all pups survive. The incubation machines themselves blends the two dogs together, but their minds don’t often align, so it’s not uncommon for some duos to be at odds with each other. Indeed, some duos kill each other soon after their “birth.” Two for the Price of One. Of the crops of duos that survive, one is selected to serve the Kinglet. This duo has the added benefit of being a surprisingly good watch dog, and the Kinglet gains the added benefit of having two hounds for the price of one. The duos not selected for the Kinglet but survive the process are used for guard duty on the island.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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