Dog, War

Medium beast, unaligned

Armor Class 12
Hit Points 11 (2d8+1)
Speed 40 ft.

STR DEX CON INT WIS CHA
13 (+1) 14 (+2) 12 (+1) 3 (-4) 10 (+0) 7 (-2)

Skills Perception +2
Senses passive Perception 12
Languages
Challenge 1/8 (25 XP)

SPECIAL TRAITS

  • Keen Hearing and Smell The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

ACTIONS

  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

War dogs are bred and trained to fight. They are aggressive and dangerous, even under the best of circumstances. They are fiercely loyal to their masters, but demand a strong hand to manage safely.

War dogs are also trained to attack. Convincing a dog to perform a simple action they are not explicitly trained for or having the dog follow a known command in a high stress situation requires a successful Wisdom (Animal Handling) check with a DC determined by the gamemaster.

Section 15: Copyright Notice

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