Dokkaebi

Family: Fey

Small fey, chaotic good

Armor Class 15 (natural armor)
Hit Points 63 (14d6 + 14)
Speed 30 ft.

STR DEX CON INT WIS CHA
9 (-1) 14 (+2) 12 (+1) 12 (+1) 15 (+2) 15 (+2)

Skills Perception +6, Stealth +6
Damage Resistances bludgeoning, piercing and slashing damage from nonmagical attacks
Condition Immunities charmed
Senses passive Perception 16
Languages Common, fey
Challenge 3 (700 XP)

SPECIAL TRAITS

ACTIONS

  • Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage. The target must succeed on a DC 13 Constitution saving throw or become unconscious for one minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

ABOUT

Dokkaebi are mischievous but ultimately friendly household spirits. They are diminutive creatures with overlong limbs and a large head with a mischievous grin and bright, intelligent eyes. Chaotic and capricious, they are nonetheless capable of great acts of generosity and kindness, often bringing wealth and good fortune to those who treat them well. Many tales are told of ungrateful, wealthy folk who shun the presence of dokkaebi and fall on misfortune, while poor peasants welcome the luck goblins and offer them a share of their meager possessions, receiving great wealth and blessings in return.

When they first appear, dokkaebi may test a house’s inhabitants with minor pranks: hiding objects, making noises in the night, or animating furniture or utensils to do strange but harmless things such as dance or float about the room. The dokkaebi may turn hostile should the homeowner try to expel them, or they may simply leave. If they are treated well – food left out or small sacrifices made in the form of minor trinkets or knickknacks intended simply to demonstrate the homeowner’s good intentions – they may begin to help the household and even (if the stories are to be believed) bring gold and riches to the poorest of the poor.

Dokkaebi do not have a native physical form, being spirits, but usually appear as described above.

Section 15: Copyright Notice

Tome of Horrors 2020, (C) 2020, Necromancer Games

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