Dragon, Bliss (Young)

Family: Dragons

Large dragon, neutral good

Armor Class 17 (natural armor)
Hit Points 147 (14d10 + 70)
Speed 40 ft., fly 80 ft.

STR DEX CON INT WIS CHA
21 (+5) 15 (+2) 21 (+5) 14 (+2) 13 (+1) 20 (+5)

Saves Dex +5, Con +8, Wis +4, Cha +8
Skills Perception +7, Stealth +5
Damage Immunities lightning
Condition Immunities petrified, poisoned
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 17
Languages Common, Draconic
Challenge 6 (2,300 XP)

SPECIAL TRAITS

  • Pristine. A bliss dragon is immune to having its maximum hit points reduced.
  • Subduer. When the dragon reduces a creature to 0 hit points with an attack or its breath weapon, the dragon can knock the creature out. The dragon can make this choice the instant the damage is dealt. The creature falls unconscious and is stable.

ACTIONS

  • Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
  • Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
  • Lightning Breath (Recharge 5-6). The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
  • Change Shape. The dragon magically polymorphs into a beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice). In a new form, the dragon retains its alignment, Hit Points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or Legendary Actions of that form.
  • Healing Touch (1/Day). A creature it touches magically regains up to 70 Hit Points.

ABOUT

Bliss dragons are self-appointed wardens of wildlife and wilderness, sometimes even displacing fey and magical creatures dwelling there whose ethics fall short of the dragons’ high standards. Bliss dragons often sequester refugees in their extraplanar glades, granting sanctuary and healing to those in need. Their feathered forms emit a comforting warmth, and all are welcome to seek succor though few are allowed to linger long in their utopian dwellings.

Section 15: Copyright Notice

Faerie Bestiary (5E) © 2022, Legendary Games; Authors Matt Kimmel, Michael “solomani” Mifsud, Miguel Colon, Robert J. Grady, Jason Nelson, Jeff Ibach, Tim Hitchcock.

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