Dragon Kobold Warrior

Small humanoid (kobold), neutral evil

Armor Class 17 (chain shirt, shield)
Hit Points 14 (4d6)
Speed 30 ft.

8 (-1) 16 (+3) 10 (+0) 8 (-1) 7 (-2) 8 (-1)

Senses darkvision 120 ft., passive Perception 8
Languages Common, Draconic
Challenge 1 (200 XP)

Special Traits

  • Sunlight Sensitivity. While in sunlight, the dragon kobold warrior has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight if it, the target of its attack, or what it is trying to perceive is in direct sunlight.


  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
  • Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 +3) piercing damage.
  • Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


Warriors are pledged to the defense of the priests and the dragon, serving as a personal guard (dragons’ opinions on this vary), and facing foes with fanatical loyalty.

To kobolds, attempting to emulate dragons is not blasphemy, but a form of worship in itself. Their priests brew potions and tonics, and the populace gleefully submit to their experiments. A handful, perhaps one in every twenty, emerge winged, worshipped as blessings from the dragon. The mangled bodies of the majority are often too toxic to feed even to the lizard-hounds.

Section 15: Copyright Notice

Game Master’s Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.