Drake, Fire

Family: Drake

Small dragon, chaotic evil

Armor Class 13 (natural armor)
Hit Points 27 (6d6 + 6)
Speed 20 ft., fly 60 ft.

13 (+1) 13 (+1) 13 (+1) 4 (-3) 11 (+0) 10 (+0)

Skills Perception +4, Stealth +3
Damage Immunities fire
Condition Immunities paralyzed
Senses darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 1 (200 XP)

Special Traits

  • Pyrophoric Blood. A creature that hits the fire drake with a weapon attack from within 5 feet of the fire drake must make a DC 11 Dexterity saving throw or take 3 (1d6) fire damage.


  • Multiattack. The fire drake makes one Bite attack and one attack with its Claws.
  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
  • Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) slashing damage.
  • Fire Breath (recharge 6). The fire drake exhales fire in a 15-foot cone. Creatures in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed saving throw, or half a much damage on a successful saving throw.


Fire drakes lair in caves and caverns deep within the hills and mountains. Fire drakes are carnivorous creatures and very territorial, fighting other drakes that move into their area. They are tolerant of other fire drakes, but view them with suspicion. On occasion, a mated pair is encountered, but only in the late summer months or early autumn.

Fire drakes are often mistaken for young or miniature red dragons. A typical fire drake is 4 feet long, though it can grow to a length of 6 feet. Fire drakes prefer to open combat with their breath weapon. Once expended, they rely on their bite. Their claws are too small to be effective in combat.

Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene

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