Draug

Medium undead, chaotic evil

Armor Class 12 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 10 (+0) 13 (+1) 8 (–1) 10 (+0) 13 (+1)

Damage Resistances fire
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1 (200 XP)

ACTIONS

  • Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
  • Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) bludgeoning damage.

ABOUT

When a ship and her crew die at sea in horrific fashion, they sometimes reanimate as draug. These undead sailors are completely obedient to their captain, and without these directions, often find themselves lacking motivation. In these cases, the draug might wander off in different directions or stay and lurk in their sunken hulks.

Section 15: Copyright Notice

Tome of Horrors 2020, (C) 2020, Necromancer Games

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