Dungeon Dragon, Young

Family: Dragon - Dungeon

Large dragon, neutral

Armor Class 16 (natural armor)
Hit Points 199 (19d10 + 95)
Speed 40 ft., fly 80 ft.

23 (+6) 10 (+0) 21 (+5) 14 (+2) 16 (+3) 19 (+4)

Saving Throws Dexterity +4, Constitution +9, Wisdom +7, Charisma +8
Skills Arcana +6, Nature +6, Investigation +10, Perception +11, Survival +7
Senses blindsight 30 ft., darkvision 60 ft., passive Perception 21
Languages all
Challenge 9 (5,000 XP)

Special Traits


  • Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
  • Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
  • Confusion Breath (Recharge 5-6). The dragon exhales gas in a 30-foot cone that spreads around corners. Each creature in that area must succeed on a DC 17 Constitution saving throw. On a failed save, the creature is confused for 1 minute. While confused, the creature uses its action to Dash in a random direction, even if that movement takes the creature into dangerous areas. A confused creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb