Efreeti Cleric

Family: Genies

Large elemental, lawful evil

Armor Class 17 (natural armor)
Hit Points 184 (16d10 + 96)
Speed 40 ft., fly 60 ft.

STR DEX CON INT WIS CHA
22 (+6) 12 (+1) 22 (+6) 16 (+3) 20 (+5) 16 (+3)

Saving Throws Intelligence +8, Wisdom +10, Charisma +8
Skills Religion +10
Damage Immunities fire
Senses darkvision 120 ft., passive Perception 15
Languages Ignan, telepathy 120 ft.
Challenge 13 (10,000 XP)

Special Traits

Actions

  • Multiattack. The efreeti makes two Scimitar attacks or uses its Hurl Flame twice.
  • Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
  • Hurl Flame. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

Bonus Actions

  • Warrior Priest (5/day). The efreeti cleric makes one weapon attack.
Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene