Epic Mount

Large Epic celestial, dragon, fiend, or plant—your choice, your alignment

Armor Class 24 (barding)
Hit Points 333 (29d10 + 174)
Speed 50 ft., fly 100 ft.

STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 22 (+6) 18 (+4) 24 (+7) 12 (+1)

Saving Throws (the mount is proficient in Strength, Dexterity, Constitution, and Wisdom saving throws and uses your proficiency bonus to determine the bonus to its saving throws) Skills (the mount is proficient in Athletics and Perception and uses your proficiency bonus to determine the bonus to its skills)
Condition Immunities charmed, frightened
Damage Immunities bludgeoning, piercing, and slashing damage from nonmagical attacks
Senses blindsight 60 ft., darkvision 120 ft., passive Perception (see Skills)
Languages (your languages)

SPECIAL TRAITS

  • Empowered Blows. The mount’s weapon attacks are magical.
  • Mighty Steed. While it is being ridden, the mount has Epic advantage on saving throws and ability checks. Unbelievable Speed. On each of its turns, the mount can take a bonus action to take the Dash action.

ACTIONS

  • Multiattack. The mount makes two attacks.
  • Bite. Melee Weapon Attack: (5 + your proficiency bonus to hit), reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage.
  • Call to Glory (Recharge 5–6). The mount magically teleports up to 100 miles to an unoccupied space adjacent to you. As a reaction when the mount appears, you may mount it.
  • Kick. Melee Weapon Attack: (5 + your proficiency bonus to hit), reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage and the target is pushed 10 feet away from the mount.
Section 15: Copyright Notice

Epic Legacy Core Rulebook Copyright 2018 2CGaming, Llc. Author(s) Ryan Servis, Steven Gordon, Jonathan Kelly

This is not the complete license attribution - see the full license for this page