Fey Jaguar

Large fey, neutral

Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 50 ft., climb 50 ft.

STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 14 (+2) 6 (-2) 12 (+1) 6 (-2)

Saving Throws Str +6, Dex +4
Skills Perception +5, Stealth +4
Damage Resistances radiant
Senses darkvision 60 ft., passive Perception 15
Languages understands Elvish but can’t speak
Challenge 3 (700 XP)

SPECIAL TRAITS

  • One with the Trees. The jaguar has a climbing speed equal to its walking speed and is immune to nonmagical difficult terrain.

ACTIONS

  • Multiattack. The jaguar makes one Bite attack and one Claw attack.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage and the target must succeed on a DC 14 Strength saving throw or be pushed 15 feet in a direction of the jaguar’s choice and knocked prone.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Section 15: Copyright Notice

Total Party Kill Handbook - Volume 2 2019 © 2CGaming, LLC. Author Steven Gordon

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