Fiend, Devil Ape

Large fiend, chaotic evil

Armor Class 15 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 40 ft., climb 40 ft.

18 (+4) 15 (+2) 16 (+3) 7 (-2) 14 (+2) 9 (-1)

Saving Throws Str +7, Con+6
Skills Acrobatics +5, Athletics +7, Intimidation +2, Perception +5, Stealth +5
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned, stunned
Senses darkvision 60 ft., passive Perception 15
Languages Infernal
Proficiency Bonus +3
Challenge 6 (2,300 XP)


  • Brachiation. As part of a move or dash action, the devil ape can leap up to its movement from one branch, vine, or similar handhold to another as long as both of its hands are empty.
  • Pack Tactics. The devil ape has advantage on an attack roll against a creature if at least one of the devil ape’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
  • Reckless. At the start of its turn, the devil ape can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
  • Running Leap. The devil ape’s long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.


  • Multiattack. The devil ape makes three attacks: one with its bite and two with its fists.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
  • Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.


This large monkey-like fiend has a horned skull with glowing green eyes.

These devil apes take great joy in chasing instead of being chased. They enjoy the thrill of the chase and pursuit of prey, gleefully running down foes they have been tasked with retrieving. Few devil apes let their prey live, as they are often so caught up in the hunt that they can’t help themselves.

Section 15: Copyright Notice

5E Foes: Video Game Bestiary. Copyright 2022, Mal and Tal Enterprises, LLC; Author Michael J. Tresca.

This is not the complete section 15 entry - see the full license for this page