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Fiendish Aspect, Gluttony

Large fiend (demon), chaotic evil

Armor Class 17 (natural armor)
Hit Points 350 (28d10 + 196)
Speed 20 ft., climb 20 ft.

Str Dex Con Int Wis Cha
22 (+6) 9 (-1) 25 (+7) 10 (+0) 18 (+4) 7 (-2)

Saving Throws Con +14, Wis +11
Skills Perception +11
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 21
Languages understands Abyssal but can’t speak
Challenge 23 (50,000 XP)

Special Traits

  • Amorphous. Gluttony can move through a space as narrow as 1 inch wide without squeezing.
  • Legendary Resistance (3/day). If Gluttony fails a saving throw, it can choose to succeed instead.
  • Magic Resistance. Gluttony has advantage on saving throws against spells and other magical effects.
  • Magical Weapons. Gluttony’s weapon attacks are magical.

Actions

  • Multiattack. Gluttony makes two bite attacks or one spit attack.
  • Bite. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 37 (7d8 + 6) piercing damage.
  • Spit Slime. Ranged Weapon Attack: +13 to hit, range 30/80 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage plus 36 (8d8) acid damage.
  • Create Cubes (1/day). If there is space to do so, the demon can create 1d4 gelatinous cubes out of its body. The new oozes will obey the demon’s commands and are destroyed if it dies.
  • Engulf. The demon moves up to its speed. While doing so, it can enter Large or smaller creatures’ spaces. Whenever the cube enters a creature’s space, the creature must make a DC 17 Dexterity saving throw. On a successful save, the creature can choose to be pushed 10 feet back or the side of the demon. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. On a failed save, the demon enters the creature’s space, and the creature takes 21 (6d6) acid damage and is engulfed. The engulfed creature can’t breathe, is restrained, and takes 35 (10d6) acid damage at the start of each of the demon’s turns. When the demon moves, the engulfed creature moves with it. An engulfed creature can try to escape by taking an action to make a DC 17 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the demon.

Legendary Actions

Can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature’s turn. Spent legendary actions are regained at the start of each turn.

  • Slide. The demon can move up to its speed towards an opponent.
  • Bite Attack (Costs 3 Actions). Gluttony makes a bite attack.
  • Spits Slime (Costs 2 Actions). Gluttony makes a slime attack.

About

Under the cover of night, a massive ooze slides inside a manor and engulfs the occupants. When the elite guards enter the building in the morning, is has been scrubbed clean. None of the inhabitants survived the night. Gluttony is an enormous demon that devours as much as it can.

Beast Feast. This hideous creature will feast on food, livestock, and even humanoids. It continuously consumes organic matter as it moves through the world. Although it’s not that intelligent, the demon is rather wise.

Fiendish Friends. Unbelievably, some evil nobles will invite Gluttony to their banquets. They make a bargain with the demon, feeding it in return for favors. If anyone complains about the presence of the hideous monster, they will be escorted out of the feast or added to the menu.

Urban Sprawl. Gluttony can lay waste to entire urban settlements. Buildings and other structures remain in place, but it consumes all living creatures.

Section 15: Copyright Notice

Monsters of the City Sins and Virtues A Collection of Monsters for 5th Edition © 2020 Cawood Publishing. Author: Andrew Cawood

Section 15: Copyright Notice
Monsters of the City Sins and Virtues A Collection of Monsters for 5th Edition © 2020 Cawood Publishing. Author: Andrew Cawood