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Fiendish Aspect, Lust

Medium fiend (demon), chaotic evil

Armor Class 18 (natural armor)
Hit Points 247 (26d8 + 130)
Speed 30 ft., swim 40 ft.

Str Dex Con Int Wis Cha
20 (+5) 16 (+3) 20 (+5) 18 (+4) 14 (+2) 25 (+7)

Saving Throws Con +12, Wis +9, Cha +14
Skills Deception +14, Perception +9, Persuasion +14, Stealth +10
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities charmed, paralyzed, poisoned
Senses darkvision 120 ft., passive Perception 19
Languages Abyssal, telepathy 120 ft.
Challenge 23 (50,000 XP)

Special Traits

  • Innate Spellcasting. Lust’s innate spellcasting ability is Charisma (spell save DC 22, +14 to hit with spell attacks). She can innately cast the following spells, requiring no components:
  • Legendary Resistance (3/day). If she fails a saving throw, she can choose to succeed instead.
  • Magic Resistance. Lust has advantage on saving throws against spells and other magical effects.
  • Undertow. As a bonus action when she is underwater, she can cause all the water within 60 feet of her to be difficult terrain for other creatures until the start of her next turn.


  • Multiattack. Lust makes three melee attacks.
  • Vampiric Touch. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage plus 18 (4d8) necrotic damage.
  • Fire Breath (recharge 5-6). Lust exhales fire in a 60-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature’s turn. Spent legendary actions are regained at the start of each turn.

  • Casts Cantrip.
  • Life Drain (Costs 2 Actions). Drains 10 hit points from any creatures within 30 feet unless they make a successful DC 20 Constitution saving throw.
  • Shadow Jump. Lust can teleport up to 30 feet to an unoccupied space she can see. Both the space she teleports from and the space she teleports to must be in dim light or darkness.


This is a heartless monster who preaches that physical desire is all important. This demon holds sway over a number of individuals who wield tremendous power in this part of the city. Even some kings and queens have come under the influence of this fiend.

At the same time, Lust is also on the streets tempting ordinary citizens.

Intense Wanting. The hot-tempered fiend preys on those who have lost their way. This demon tempts them to follow their most carnal desires. Once Lust uses her charms, most individuals can’t resist temptation.

Symbiotic Seduction. This monster isn’t interested if relationships have a healthy balance. Lust is violent and will push her agenda any way she can. She wants all creatures to follow their chaotic, primitive urges. The demon is a sworn enemy of the celestial known as Chastity.

Awful Addictions. Some of those who come into contact with Lust end up as addicts. The addictive nature of desire can destroy lives, relationships, and families. Many of these addicts end up wandering for the rest of their lives.

Section 15: Copyright Notice

Monsters of the City Sins and Virtues A Collection of Monsters for 5th Edition © 2020 Cawood Publishing. Author: Andrew Cawood

Section 15: Copyright Notice

Monsters of the City Sins and Virtues A Collection of Monsters for 5th Edition © 2020 Cawood Publishing. Author: Andrew Cawood

This is not the complete section 15 entry - see the full license for this page