Fire Crab, Large

Family: Fire Crab

Huge elemental, unaligned

Armor Class 17 (natural armor)
Hit Points 172 (15d12 + 75)
Speed 40 ft., swim 40 ft.

22 (+6) 10 (+0) 20 (+5) 2 (-4) 16 (+3) 2 (-4)

Skills Athletics +10
Damage Vulnerabilities cold
Damage Immunities fire
Condition Immunities charmed
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 13
Languages understands Ignan but can’t speak
Challenge 10 (5,900 XP)

Special Traits

  • Heated Body. A creature that touches the large fire crab or hits it with a melee attack while within 5 feet of it takes 14 (4d6) fire damage.


  • Multiattack. The large fire crab makes two claw attacks
  • Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) bludgeoning damage plus 14 (4d6) fire damage. If both claw attacks hit in the same turn and the target is huge sized or smaller, target is grappled (escape DC 16). While grappled, a target takes 14 (4d6) fire damage at the start of its turn. The fire crab can only grapple one target at a time and cannot perform a claw attack while grappling a target.
  • Constrict. If a target is grappled, the large fire crag squeezes it and the target takes 12 (1d12 + 6) bludgeoning damage and 14 (4d6) fire damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.