Fire Crab, Medium

Family: Fire Crab

Medium elemental, unaligned

Armor Class 15 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 30 ft., swim 30 ft.

18 (+4) 10 (+0) 16 (+3) 2 (-4) 14 (+2) 2 (-4)

Skills Athletics +7
Damage Vulnerabilities cold
Damage Immunities fire
Condition Immunities charmed
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 12
Languages understand Ignan but can’t speak
Challenge 5 (1,800 XP)

Special Traits

  • Heated Body. A creature that touches the medium fire crab or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.


  • Multiattack. The medium fire crab makes two claw attacks
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. If both claw attacks hit in the same turn and the target is Large size or smaller, the target is grappled (escape DC 15). While grappled, the target is restrained and takes 7 (2d6) fire damage at the start of their turn. The fire crab can only grapple one target at a time and cannot perform a claw attack while grappling a target.
  • Constrict. If a target is grappled, the medium fire crag squeezes it and the target takes 8 (1d8 + 4) bludgeoning damage and 7 (2d6) fire damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.