Frostfolk

Medium elemental (frostfolk), lawful evil

Armor Class 14 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 12 (+1) 13 (+1) 10 (+0) 11 (+0) 8 (-1)

Damage Vulnerabilities fire
Damage Immunities cold, poison
Condition Immunities petrified, poisoned
Senses passive Perception 10
Languages Common
Challenge 1 (200 XP)

ACTIONS

  • Cold Touch. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage.

ABOUT

These creatures appear to be towering men of snow, with faces of roughly cut ice and a cruel, forbidding appearance.

Land of Snow and Ice. Frostfolk reside on the island of Isa Poso, one of the few places in Faerie where there is snow and ice. They are a devious, scheming people who will adhere to the letter of the law while nefariously twisting it to their own ends. They fear ice dragons, whose breath melt their forms, and often post bounties for their hides. But those who seek to cash in on those bounties will find that frostfolk will twist any agreement to their own ends.

Frostfolk nobles are made of ice, wrapped in robes of snow.

They have a cold and dreadful gaze that strikes fear in the hearts of mortals who cross them. Frostfolk nobles are even more devious, shamelessly dangling the possibility of a hand in marriage—only to chop that hand off.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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