Frosty Chiseler

Small fey, chaotic evil

Armor Class 14 (natural armor)
Hit Points 117 (18d6+54)
Speed 30 ft.

12 (+1) 22 (+6) 16 (+3) 11 (+0) 13 (+1) 12 (+1)

Saving Throws Dex+8
Damage Immunities cold
Damage Vulnerabilities fire
Skills Deception +5, Stealth +8
Senses passive Perception 1
Languages Common, Sylvan
Challenge 4 (1,100 XP)


  • Bristle Ice Beard. Whenever an adjacent creature attacks the icy chiseler with a melee attack, it must attempt a DC 14 Dexterity saving throw to avoid being stabbed by its beard of ice. On a failure, the creature takes 2 (1d4) piercing and 3 (1d6) cold damage.
  • Frostwalker. The frosty chiseler can walk across ice and snow without incurring any penalties. They can also climb up icy surfaces as if affected by spider climb.
  • Innate Spellcasting. The frosty chiseler’s spell casting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:


  • Multiattack. The frosty chiseler makes two ice chisel attacks.
  • Ice Chisel. Melee Weapon Attack: +8 to hit, 5 ft. reach, one target. Hit: 13 (2d6 + 6) piercing damage plus 7 (3d6 cold damage).
  • Brittlebones Curse (1/Day). The frosty chiseler mutters a curse upon one creature within 30 feet. The creature must succeed a Charisma saving throw or reduce their Dexterity by 3 (1d6) points as their skin and bones begin to turn into ice. This effect dissipates after the creature takes a long rest.


Frosty chiselers were once master craftsmen and artisans of the fey until they found themselves changed by a creeping cold that spread from their hearts to envelope their entire beings. Now they are demented perversions who delight only in evil acts. They still pride themselves as artists and craftsmen of unparalleled skill, but now their favorite medium is a blend of ice and mortal flesh rendered in frosty blood, pulped entrails, and scooped-out eyes. Frosty chiselers resemble deformed gnomes with wildly enormous beards of a thousand jutting icicles. One of their eyes is always larger than the other and peers from their head like a child’s ball, riddled with bloodshot tracery. The average chiseler stands only three feet tall but weighs a hefty 100 pounds.

Frosty chiselers infest the frozen hillsides on the outskirts of humanoid settlements or any other frigid locale where a steady stream of victims is available (an abandoned trading post in a well-traveled snowy mountain pass or a frozen riverbed or lake where unsuspecting children frolic and skate the slick ice). A host of chiselers serve wintry hags and witches in the still, blue recesses of their ice palaces. There, they craft wonders and horrors beyond mortal comprehension out of blocks of ice and captive humanoids.

Section 15: Copyright Notice

The Dragon’s Hoard #17 © 2022, Legendary Games; Authors Jason Nelson, Miguel Colon, Alex Riggs, Mike Myler, Robert J. Grady, Michael “solomani” Mifsud, Darrin Drader, Matt Kimmel, Scott D. Young.

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