Fungus Man

Small plant, unaligned

Armor Class 13 (natural armor)
Hit Points 18 (4d6 + 4)
Speed 20 ft.

10 (+0) 13 (+1) 13(+1) 9 (-1) 12 (+1) 10 (+0)

Skills Perception +3
Damage Vulnerabilities fire
Damage Immunities poison
Condition Immunities blinded, deafened, exhaustion
Senses darkvision 60 ft., passive Perception 13
Challenge 1/4 (50 XP)


  • Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) bludgeoning damage.
  • Spore Cloud. The fungus man releases a cloud of spores in a 10-foot radius. All creatures in this area must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.