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Gargoyle, Ancient

Family: Gargoyle

Large elemental, lawful neutral

Armor Class 18 (natural armor)
Hit Points 136 (16d10 + 48)
Speed 40 ft., fly 80 ft. (hover)

STR DEX CON INT WIS CHA
19 (+4) 12 (+1) 17 (+3) 16 (+3) 13 (+1) 15 (+2)

Saving Throws Dex +4, Con +6, Wis +4, Cha +5
Skills Athletics +7, Insight +7, Perception +7
Damage Immunities poison
Condition Immunities poisoned
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 17
Languages understands all languages but can’t speak
Challenge 8 (3,900 XP)

SPECIAL TRAITS

  • Regeneration. The gargoyle regains 5 hit points at the start of each of its turns. If the gargoyle is reduced to 0 hit points, it turns to stone, becoming petrified, but it continues to regenerate hit points. It remains petrified until it regains all of its hit points, at which time it enters a neutral state with a new riddle inscribed on it. The gargoyle can be destroyed permanently by a disintegrate spell or if it is fully immersed in lava, acid, or another damaging substance.
  • Shackled Construct. The ancient gargoyle has a riddle inscribed on its chest; whoever solves that riddle and speaks the answer aloud gains control of the gargoyle. When this happens, the inscription magically shifts into a new riddle. The gargoyle has no loyalty to former masters and unwavering obedience to its current owner.

ACTIONS

  • Multiattack. The gargoyle makes three attacks: one with its Talons and two with its Claw.
  • Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Stone Form. When there are no more tasks to be accomplished, the gargoyle returns to its stone form, becoming a solid block of stone, 5 feet on each side. It becomes petrified and remains that way until its current master commands it to awaken. If it has no master, a riddle appears on the stone cube and it remains inactive until the riddle is solved.
  • Talons. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage and the target is knocked prone.
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Total Party Kill Handbook - Volume 1 2019 © 2CGaming, LLC. Author Steven Gordon

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