Garguile, Basalt

Large elemental, neutral evil

Armor Class 20 (natural armor)
Hit Points 114 (12d10 +48)
Speed 30 ft., fly 50 ft. (hover)

20 (+5) 11 (+0) 19 (+4) 8 (-1) 11 (+0) 10 (+0)

Damage Resistances fire, lightning; bludgeoning, piercing, and slashing damage from nonmagical attacks that aren’t adamantine
Damage Immunities poison
Condition Immunities: Exhaustion, Petrified, Poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Common, Terran, Undercommon
Challenge 5 (1,800 XP)

Special Qualities

  • False Appearance. While the basalt garguile remains motionless, it is indistinguishable from an inanimate statue.


  • Multiattack. The basalt garguile makes three slam attacks and one barbed tail attack.
  • Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
  • Barbed Tail. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) piercing damage.
  • Brute Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (4d6+5) bludgeoning damage and the target must succeed on a DC 16 Strength saving throw or be knocked prone.


These unusual creatures share several traits in common with gargoyles.

In appearance, however, garguiles are refined, as if fashioned to perfection by an expert sculptor, which allows a garguile to easily pass for a statue. Three different types of garguiles are known to exist, with each serving a different role within their nascent society: basalt, crystal, and granite. Basalt garguiles serve as warriors and shock troops, crystal garguiles operate as scouts and stealthy ambushers, while granite garguiles are leaders and tacticians.

The largest, most massive, and most intimidating of garguiles, the basalt functions as the brute warrior and guardian for others of its kind.

Given its rocky exterior and large bulk, creatures might mistakenly identify a basalt garguile as a stone golem with enormous wings. In combat, it wades into the midst of its enemies and smashes foes with its gigantic, stony fists.

Garguiles originated from deep within an imperial armaments laboratory. Designed as an improvement on the standard gargoyle, these creatures came into existence as a result of ancient, long-forgotten experiments. Part of the experimentation gave garguiles higher cunning and intelligence, including an understanding of cooperative tactics that makes them more dangerous compared to their predecessors. Likewise, garguiles possess exceptional patience, making them excellent ambushers and fast strikers.

Section 15: Copyright Notice

The Lost City of Gaxmoor, Copyright 2020, Troll Lord Games: Author Ernest G. Gygax, Luke Gygax.

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