5e SRD >Creatures >

Gashadokuro (Challenge 11)

Huge undead, neutral evil

Armor Class 18 (natural armor)
Hit Points 180 (19d12 + 57)
Speed 30 ft.

STR DEX CON INT WIS CHA
25 (+7) 11 (+0) 16 (+3) 6 (-2) 15 (+2) 17 (+3)

Saving Throws Wis +7, Cha +8
Damage Resistances necrotic; piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Common (can’t speak)
Challenge 11 (7,200 XP)

ACTIONS

  • Multiattack. The gashadokuro uses Starvation Curse. It then makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8+7) bludgeoning damage and the target is grappled (escape DC 21). Until this grapple ends, the gashadokuro can bite only the grappled creature and has advantage on attack rolls to do so.
  • Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d6+7) slashing damage. Starvation Curse. A gashadokuro emits a powerful aura that causes all creatures within range to feel the intense pains of starvation. Each creature within 60 feet must make a DC 14 Constitution save. On a failed save, the creature gains a level of exhaustion. Even after leaving the area or slaying the gashadokuro, an affected creature cannot recover exhaustion inflicted by this curse until it consumes food.
  • Vomit Bone Shards (Recharge 5-6). The gashadokuro exhales bone shards in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 39 (6d12) bludgeoning damage on a failed save, or half as much damage on a successful one.

ABOUT

The gashadaokuro is an undead that spawns from mass starvation events. It appears at first glance to be a giant, grimy skeleton, but is actually composed of a mass of decomposition of numerous bodies.

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