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Small humanoid, neutral

Armor Class 14 (leather armor)
Hit Points 10 (2d8+2)
Speed 20 ft., 40 ft. (swim)

10 (+0) 17 (+3) 14 (+2) 7 (-2) 10 (+0) 7 (-2)

Skills Stealth +4, Survival +2
Senses darkvision 60 ft., passive Perception 10
Languages Common (Broken), Gebelmensch
Challenge 1/4 (50 XP)

Special Qualities

  • Amphibious. The Gebelmensch can breathe air and water.
  • Jump Charge. Gebelmensch may leap up to double their land movement and still attack a creature who is at least 20 feet away. When they leap in this fashion, the Gebelmensch gains advantage on their attack rolls, and deals an extra die of damage.


  • Short sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
  • Javelin. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.


Frog-like humanoids. The gebelmensch are small amphibious humanoids, possessing elongated legs, webbed feet and vaguely lizard or frog like faces. They live in shallow stagnant pools, in swamps, or along the banks of slow moving rivers. They occasionally occupy the sewers of large cities.

Primitive tool-users. They have primitive technologies, making their own shields and crude short swords and javelins. They do not build structures and occupy caves or tunnels if available.

Swarm tactics. Gebelmensch generally attack in swarms, preceding a charge with a volley of javelins. They are cowardly by nature and prefer to strike only if they outnumber their victims by 3 to 1.

Section 15: Copyright Notice

The Lost City of Gaxmoor, Copyright 2020, Troll Lord Games: Author Ernest G. Gygax, Luke Gygax.

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