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Ghoul Bat

Small undead, neutral evil

Armor Class 13
Hit Points 14 (4d6)
Speed 5 ft., fly 30 ft.

STR DEX CON INT WIS CHA
6 (–2) 16 (+3) 11 (+0) 8 (–1) 12 (+1) 10 (+0)

Damage Immunities poison
Condition Immunities charmed, exhaustion, poisoned
Senses blindsight 60 ft., passive Perception 11
Languages
Challenge 1/4 (50 XP)

SPECIAL TRAITS

ACTIONS

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed until the end of its next turn.

ABOUT

This bat has an emaciated, three-foot-long torso and a head that looks like skin stretched over bone. Its jaws are unnaturally distended, and its mouth is full of needle-like teeth.

Section 15: Copyright Notice
Tome of Beasts 2. © 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham.