Giant, Celestian

Gargantuan giant (titanspawn), chaotic evil

21 (+5) 14 (+2) 10 (+0) 16 (+3) 17 (+3) 17 (+3)

Armor Class 12
Hit Points 136 (13d20)
Speed 0 ft., fly 40 ft. (hover)
Saving Throws Constitution +4, Wisdom +7, Charisma +7
Skills Insight +7, Perception +7
Damage Resistances cold, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison, thunder
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses blindsight 60 ft., darkvision 60 ft., passive Perception 17
Languages Giantish, Primordial, Titan Speech
Challenge 9 (5,000 XP)

Special Traits

  • Cloud Form. The celestian can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
  • Innate Spellcasting. The celestian’s innate spellcasting ability is Charisma (spell save DC 15). It can cast the following spells, requiring no material components.


  • Multiattack. The celestian makes two slam attacks.
  • Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage, and the target must succeed on a DC 17 Strength saving throw or be pushed 5 feet away from the celestian and knocked prone.


Celestian giants will use their spells and their slam attacks against a foe. They prefer high places with narrow paths, where knocking someone down and pushing them 5 feet away can be the difference between being safely on the path and falling for hundreds of feet.


In the eyes of the gods, the giants were all titanspawn, and they were justly punished after the defeat of their titan masters. The storm god passed down a most ironic punishment to the Hundred-Hand Ones, a cadre of the most magically gifted and most arrogant cloud-dwelling giants, for the role they played in the Divine War. The Trickster tore their physical forms asunder, making them as hollow as the wind.

Thus, these giants, who had formerly crushed dwarves with one blow of their mighty fists, were reduced to cloudy, ephemeral beings, doomed to an eternity as strange creatures of the clouds and mists.

A celestian appears as giant, translucent, vaguely humanoid form, its cloudlike, amorphous body wavering and shifting as it moves. Huge crystal blue eyes stare down with a cold, startlingly fierce intelligence.

Accursed Ones. The celestians, as they are now known, are not as dim-witted as some of their gigantic brethren. Since the Divine War, they have adapted to their new cloudlike state and learned to use their magical gifts in ways appropriate to their forms. Their transformation has only increased their fury, so the celestians spread destruction wherever they go.

Vengeful and Bitter. The celestians’ curse has created a great deal of tension between them and the rest of giant-kind, who usually consider them weak and pathetic. On those rare occasions when they cross paths, clashes between giants and celestians are common, and marvelous to behold. The true focus of celestians’ ire, however, remains directed toward the gods and their servants. They are as bitter as the titans themselves, and they abhor any priests, paladins, or other divine spellcasters they encounter, targeting such opponents before all others.

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