Giant Dung Beetle, Small

Small beast, unaligned

Armor Class 16 (natural armor)
Hit Points 18 (4d6+4)
Speed 25 ft.; fly 15 ft.

15 (+2) 14 (+2) 13 (+1) 2 (-4) 10 (+0) 7 (-2)

Skills Athletics +4
Senses blindsight 40 feet, passive Perception 10
Challenge 1/4 (50 XP)


  • Gore (Antlers). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage.
  • Ram (No Antlers). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) bludgeoning damage.


Vermin of this sort subsist on dung and roll it into spherical balls that they push around, store in tunnels, or simply dwell within. Giant Dung Beetles can fly, albeit relatively slowly and clumsily, when they need to cross obstacles or the like. Their blindsight is based on a keen sense of smell that allows them to find the material that is their namesake.

There is virtually no limit, given enough time and dung, to the size such creatures can grow to, and a Large Giant Dung Beetle is about 10 feet long. Giant Dung Beetles often have large antlers that they can use in combat, but not all such monsters are not so equipped and those that are not simply ram threats to them instead.

The very largest Giant Dung Beetles can also trample man-sized creatures that get in their way. As creatures adapted to eating very soft food, however, dung beetles do not have an effective bite attack.

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