Giant Fox

Medium beast, unaligned

Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 40 ft.

12 (+1) 14 (+2) 12 (+1) 12 (+1) 14 (+2) 10 (+0)

Skills Perception +4, Stealth +3
Senses passive Perception 14
Languages Sylvan
Challenge 1/2 (100 XP)

Special Traits

  • Keen Hearing and Smell. The giant fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The giant fox has advantage on an attack roll against a creature if at least one of the giant fox’s allies is within 5 feet. of the creature and the ally isn’t incapacitated.


  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (2d4) piercing damage.


The giant fox is one of the most common mounts for the fey. These omnivores hunt small animals, eat birds, eggs, insects, berries, fungi, and carrion. These beasts will let fey ride them in exchange for food.

The Pack. Giant foxes stick together and are usually found in a skulk. If they attack as a group, they can put up quite a fight.

Hidden Home. These beasts make their homes in secretive dens. They mate for life and have litters of up to six kits.

Section 15: Copyright Notice

Monsters of Feyland A Collection Of Monsters For 5th Edition © 2018 Cawood Publishing, Author Andrew Cawood