Giant Porcupine

Family: Animal

Medium beast, unaligned

Armor Class 14 (natural armor)
Hit Points 7 (1d8+2)
Speed 40 ft.

STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 14 (+2) 2 (-4) 13 (+1) 5 (-3)

Saving Throws Con +4, Dex +4
Skills Athletics +4, Perception +3
Senses passive Perception 13
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • Low-light Vision. A giant porcupine can see twice as far in dim light as a human.
  • Quills. A hostile creature that touches the giant porcupine or hits it with a melee attack while within 5 ft. of it takes 2d4 damage.

ACTIONS

  • Tail Slap. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d6+2) piercing damage.

ABOUT

This human-sized creature bristles with sharp quills.

Giant porcupines are monstrously sized versions of their more mundane cousins.

Companion

Armor Class 14 plus Caregiver’ s Proficiency Bonus (PB)
Hit Points As above or 4x caregiver’ s level
Saving Throws Con +2 plus Proficiency Bonus (PB), Dex +2 plus Proficiency Bonus (PB)
Skills Athletics +2 plus Proficiency Bonus (PB), Perception +1 plus Proficiency Bonus (PB)
Senses passive Perception 11 plus Proficiency Bonus (PB)

ACTIONS

  • Tail Slap. Melee Weapon Attack: +2 plus Proficiency Bonus (PB) to hit, reach 5 ft., one target. Hit: 11 (2d6+2 plus Proficiency Bonus (PB)) piercing damage.
Section 15: Copyright Notice

Speak with Animals: Animal Companions I (5E), © 2021, Orphaned Bookworm Productions; Author: Connor Bates

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