Giant, Thursir

Family: Giant

Large giant, neutral evil (50%) or lawful evil (50%)

Armor Class 13 (chain shirt)
Hit Points 114 (12d10 + 48)
Speed 40 ft.

19 (+4) 10 (+0) 18 (+4) 13 (+1) 15 (+2) 11 (+0)

Saving Throws Con +6
Skills Athletics +6, Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Dwarven, Giant
Challenge 3 (700 XP)

Special Traits

  • Cast Iron Stomach. The giant can consume half of its weight in food without ill effect, and it has advantage against anything that would give it the poisoned condition. Poisonous and spoiled foodstuffs are common in a thursir lair.
  • Runic Blood. Thursir giants have a natural connection to the thurs rune and can use an action to inscribe a weapon with the rune three times per day. A creature struck a blow from such a weapon takes 4 (1d8) lightning damage in addition to the weapon damage suffered, and the target can’t take reactions until the start of its next turn. The thurs rune lasts for one hour, or until three successful strikes, whichever comes first.


  • Multiattack. The giant makes two warhammer attacks.
  • Warhammer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.


Heavily armored and carrying two rune-marked hammers, a thursir giant’s reddish hair and beard are often plaited in the style of an enormous dwarf.

Thursir stand nine feet tall and weigh 600 lb.

Forge Masters. Greedy and aggressively competitive, thursir dwell in vast caverns under frozen mountains where they labor to forge chains, armor, and massive engines of war. Thursir giants have a natural affinity for metalworking. Any armor or weapons forged by a thursir giant are of the highest quality and can fetch double the usual price for such an item.

Enormous Appetites. When not toiling at the forge, these giants entertain themselves with gluttonous feasts and boisterous wrestling competitions, or raid human settlements for food and valuables.

Hearth Rune Priestesses. Female priestesses have a much higher standing in their society than other female thursir giants, who are treated shabbily. Most female thursir giants are drudges, considered fit only for child-bearing and menial labor. However, male thursir are makers, warrior, and metalworkers, while women make up the bulk of their priesthood and spellcasters. As priests and casters, they are valued advisors and held in high regard-or at least very valuable property.

Section 15: Copyright Notice

Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur.

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