Giant, Volcano

Family: Giant

Huge giant, chaotic neutral

Armor Class 19 (natural armor)
Hit Points 187 (15d12 + 90)
Speed 40 ft.

29 (+9) 15 (+2) 22 (+6) 16 (+3) 18 (+4) 18 (+4)

Saving Throws Con +11
Skills Acrobatics +7, Intimidation +9, Nature +8, Perception +9
Damage Vulnerabilities cold
Damage Immunities fire
Senses passive Perception 19
Languages Giant, Ignan
Challenge 13 (10,000 XP)


  • Heated Body. The volcano giant’s attacks deal an additional 7 (2d6) fire damage (included in the attacks below).


  • Multiattack. The volcano giant makes one one-handed Spear attack and one Slam attack, or two Slam attacks.
  • Spear. Melee or Ranged Weapon Attack: +14 to hit, reach 10 ft. or range 40/120 ft., one target. Hit: 23 (4d6 + 9) piercing damage plus 7 (2d6) fire damage, or 27 (4d8 + 9) piercing damage plus 7 (2d6) fire damage if used with two hands to make a melee attack.
  • Slam. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (3d6 + 9) bludgeoning damage plus 7 (2d6) fire damage.
  • Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 27 (4d8 + 9) bludgeoning damage plus 7 (2d6) fire damage.
  • Sulfuric Breath (recharge 5-6). The volcano giant exhales a cloud of warm sulfuric gas in a 30-foot cone. All creatures in the area must succeed on a DC 19 Constitution saving throw or take 35 (10d6) acid damage and be poisoned for one minute.


The 18-foot-tall, barrel-chested volcano giant has leathery, reddish-brown skin and haunting amber eyes. The creature is tough and wiry, with the strength and texture of copper. Volcano giants make their homes in the many twisting caves and subterranean rooms of volcanic cones, which they enlarge and reinforce for their comfort and convenience. Although volcano giants can be described as good-natured and peaceful people, their demeanor can change quickly. At a real or imagined affront, a volcano giant can erupt with a passion that is rivaled only by the fire and fury of the volcano in which it lives. Volcano giants feel that their shadow is actually their soul, and they do not tolerate any creature that dares to trod upon it. They are fierce and brave warriors who don’t back down from any adversary.

Clothing for a volcano giant usually consists of little more than a simple wrap of fire lizard skin. Volcano giants wears ornaments made of bone, shell, and obsidian, and their general culture and society is similar to that of humanoid civilizations on tropical islands. Such island societies often get along well with local tribes of volcano giants, engaging in trade and peacefully coexisting. Should a tribe of volcano giants form an allegiance with a human tribe, the giants warn the humans of possible eruptions of their volcano to allow them time to escape the destruction.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky' Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb

Tome of Horrors 2020, (C) 2020, Necromancer Games

This is not the complete section 15 entry - see the full license for this page