Gillmonkey

Small monstrosity, chaotic evil

Armor Class 14
Hit Points 11 (2d6 + 4)
Speed 30 ft., swim 40 ft.

STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 14 (+2) 12 (+1) 8 (-1) 11 (+0)

Skills Perception +1, Stealth +6
Senses blindsense 60 ft., passive Perception 11
Languages
Challenge 1/2 (100 XP)

SPECIAL TRAITS

  • Amphibious. The gill monkey can breathe in air or water

ACTIONS

  • Multiattack. The gillmonkey makes one Bite attack and either two Claw attacks or one melee Spear attack.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

ABOUT

Gillmonkeys are small semi-primates that dwell in shallow coastal waters, reefs, and sometimes even up salty estuaries. Their bodies are pinkish brown with light scales over their heads, shoulders, and torsos. Long tentacles grow from their heads, but these are used to bring food into their mouth. While individually not dangerous, gillmonkeys prefer to gather in the dozens. As their numbers grow, their aggressiveness increases to homicidal levels.

Section 15: Copyright Notice

Tome of Horrors 2020, (C) 2020, Necromancer Games

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