Glacier Titan

Gargantuan giant, neutral

Armor Class 17 (natural armor)
Hit Points 283 (21d12 + 147)
Speed 40 ft.

30 (+10) 8 (-1) 24 (+7) 6 (-2) 10 (+0) 6 (-2)

Damage Immunities Cold
Condition Immunities exhaustion, poisoned
Senses darkvision 120 ft., tremorsense 120 ft., passive Perception 10
Languages Common, Giant
Challenge 15 (13,000 XP)


  • Immutable Form. The glacier titan is immune to any spell or effect that would alter its form.
  • Magic Resistance. The glacier titan has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The glacier titan’s weapon attacks are magical.


  • Multiattack. The glacier titan can use its Frightful Presence. It then makes three attacks: two with its icy slam and one with its ice breath.
  • Icy Slam. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) bludgeoning damage.
  • Ice Breath. The glacier titan exhales a blast of freezing wind in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one. The area is lightly obscured for 1d6 rounds after the glacier titan uses this ability.
  • Frightful Presence. Each creature of the glacier titan’s choice within 120 feet of it and aware of it must succeed on a DC 22 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


The glacier titan can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The glacier titan regains spent legendary actions at the start of its turn.

  • Icy Charge. The glacier titan moves up to its speed toward a creature it can see. On a hit, the glacier titan deals an additional 14 (4d6) cold damage.
  • Icy Slam (Costs 2 actions). The glacier titan makes one icy slam attack.
  • Ice Shield (Costs 2 actions). The glacier titan raises a shield of ice that gives it temporary hit points equal to half its maximum hit points (141).


Icy Origin. Glacier titans were born from the icy heart of the coldest and most unforgiving mountain range in the world. A great and ancient demigod, enraged by the encroachment of mortals upon its realm, approached a mighty glacier from the mountaintops and imbued it with life and awesome power. From the heart of the glacier emerged the Glacier Titan, a towering colossus of ice and stone that sought only to freeze and crush all that stood before it. It used the titan to crush the new settlements. Over time, others have emerged, though the circumstances for each is unique.

Menace to Civilization. Glacier titans, while not evil, nevertheless are a menace to civilization. The purpose they were originally created for is remembered and still provides them with purpose, much like an instinct. Thankfully, they are extraordinarily rare, but when they near settlements in the mountains and tundras they call home, they pose an imminent threat to all inhabitants.

Section 15: Copyright Notice

Creatures of the Cold (5E) © 2023, Darrin Drader Designs; Author Darrin Drader

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