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Gnoph-keh of Serex

Large monstrosity (extraterrene), chaotic evil

Armor Class 13 (natural armor)
Hit Points 133 (14d10+56)
Speed 40 ft., climb 40 ft.

STR DEX CON INT WIS CHA
20 (+5) 13 (+1) 18 (+4) 11 (+0) 12 (+1) 15 (+2)

Saving Throws Dex +5, Con +9, Wis +5
Skills Perception +5, Stealth +5
Condition Immunities cold, prone Senses tremorsense 60 ft., passive Perception 15
Languages Giant, mi-go Challenge 10 (5,900 XP)

SPECIAL TRAITS

ACTIONS

  • Multiattack. The gnoph-keh makes four claw attacks and one gore attack.
  • Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 1d8+5 slashing damage.
  • Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 1d6+5 piercing damage and 2d10 cold damage. If the target is a living creature, it must make a Con save (DC 13) or be petrified into solid ice. On the first failed save, the creature is restrained. At the end of its next turn, it must repeat the save; on a success, the effect ends, but on a failure, it is petrified until freed by powerful magic.

ABOUT

Long, rank white hair covers this thick-bodied creature. It has six apelike limbs with taloned hands, a bearlike muzzle with sharp teeth, and a sharp horn jutting from its forehead.

The gnoph-keh are a race of predatory creatures that dwell in the polar wastes. They are sometimes referred to as the “white apes” of the ice, but in fact they are not apes at all. Instead, they are descended from the monstrous spawn of a long-vanished Great Old One that haunted the icy regions of the earth countless ages ago. Gnoph-keh cannot tolerate warm temperatures, and often retreat to the uttermost poles to hibernate away warm centuries. They are therefore recent arrivals, appearing only in the last couple of hundred years with the encroaching glaciers. Primitive tribes of the tundra often fall under their sway, seeking to placate the hateful monsters with human sacrifice.

Gnoph-keh seem to move from glacier to glacier through some unknown magic involving ice portals or wind-walking. They have now colonized several glaciated regions.

Section 15: Copyright Notice
Primeval Thule Campaign Setting Copyright 2021 Sasquatch Game Studio, LLC. Design Richard Baker, David Noonan, Stephen Schubert