Goblin, Forest

Family: Goblin

Small humanoid (goblinoid), neutral evil

Armor Class 13 (leather armor)
Hit Points 7 (2d6)
Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
7 (-2) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1)

Skills Nature +1, Stealth +4
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)

Special Traits

  • Woodland Stalker. The forest goblin can attempt to hide even when only lightly obscured by foliage as a bonus action on each of its turns.

Actions

  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Stake. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 +2) piercing damage.
Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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