Goblin, Hill Warrior

Family: Goblin

Small humanoid (goblinoid), neutral evil

Armor Class 20 (plate armor, shield)
Hit Points 18 (4d6 + 4)
Speed 30 ft.

STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 12 (+1) 8 (-1) 8 (-1) 7 (-2)

Skills Athletics +3
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1 (200 XP)

Special Traits

  • Nimble Escape. The hill goblin warrior can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

  • Spiked Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning, plus 2 (1d4) piercing damage.

Reactions

  • Slippery. If an attack on the hill goblin warrior misses, it moves 5 feet away without provoking an opportunity attack.
Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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