Goblin Overseer

Family: Goblin

Small humanoid (goblin), neutral evil

Armor Class 15 (ring of protection)
Hit Points 66 (12d6 + 24)
Speed 30 ft.

STR DEX CON INT WIS CHA
11 (+0) 18 (+4) 15 (+2) 20 (+5) 16 (+3) 11 (+0)

Saving Throws Intelligence +9, Wisdom +7
Skills Arcana +9, Investigation +9, Perception +7, Stealth +8
Senses darkvision 60 ft., passive Perception 17
Languages Common, Draconic, Giant, Goblin, Orc, Undercommon
Challenge 9 (5,000 XP)

Special Traits

Actions

  • +2 Dagger. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 8 (1d4 + 6) piercing damage.
  • Curse of the Grave (1/day). The Overseer chooses one target within 60 feet of it that it can see to make a Wisdom saving throw. On a failed saving throw, the target is cursed by the goblin for 1 minute. The cursed target has vulnerability to necrotic damage. The curse can be ended early with spells such as remove curse.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.