Golden Ox

Large beast (ozbeast), lawful good

Armor Class 10
Hit Points 75 (10d10 + 20)
Speed 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 14 (+2) 15 (+2) 16 (+3) 16 (+3)

Skills Arcana +4, Deception +5, History +4, Insight +5, Intimidation +5, Perception +5, Persuasion +5
Senses passive Perception 15
Languages Common
Challenge 1 (200 XP)

SPECIAL TRAITS

  • Beast of Burden. The oxen is considered to be a Huge animal for the purposes of determining its carrying capacity.
  • Bonding. The golden ox can magically bond with one creature it can see, right after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the golden ox bonds with a different creature or until the bonded creature dies. While bonded, each time the bonded creature takes damage, the golden ox takes the same amount of damage, and vice versa.
  • Horn of Plenty. A golden ox can grant one to three wishes to a creature that isn’t a golden ox. Once a golden ox has granted its limit of wishes, it can’t grant wishes again for some amount of time (usually 1 year), and cosmic law dictates that the same golden ox can expend its limit of wishes on a specific creature only once in that creature’s existence. To be granted a wish, a creature within 60 feet of the golden ox states a desired effect to it and twists the ox’s right horn. The golden ox can then cast the wish spell on the creature’s behalf to bring about the effect. The wish can only create things and does not transport or transform anything.
  • Innate Spellcasting. The ox’s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
  • Charge. If the ox moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.

ACTIONS

  • Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

ABOUT

This great white ox has gold horns.

Golden oxen are rare creatures intimately tied to the ruling dynasty. They are raised in the Blue Forest and then brought to the new King upon his coronation. From then on, their fates are intertwined: “So long as the Royal Ox of Keretaria is in good health and spirits, so long and no longer shall the present King rule over the Land.”

Golden oxen are feted and pampered at every turn, showing up for ceremonial purposes. Their longevity is what matters, but there is more to them than meets the eye.

For one, each of their horns are detachable. The left horn can conceal objects, the right is a horn of plenty that can bestow wishes.

Golden oxen are cautious by nature but are faithful allies and staunch opponents.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

This is not the complete license attribution - see the full license for this page