Golem, Chain

Family: Golems

Huge construct, unaligned

Armor Class 20 (natural armor)
Hit Points 189 (18d10+90)
Speed 30 ft.

STR DEX CON INT WIS CHA
24 (+7) 12 (+1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)

Damage Immunities poison; psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Challenge 14 (11,500 XP)
Proficiency Bonus +5

SPECIAL TRAITS

  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The golem’s weapon attacks are magical.

ACTIONS

  • Multiattack. The golem makes two melee attacks.
  • Slam. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
  • Chain. Melee Weapon Attack: +12 to hit, reach 30 ft., one target. Hit: 14 (2d6 + 7) bludgeoning damage and the target is grappled (escape DC 17). While grappled this way the target is also restrained.
  • Bind. One target grappled by the golem must make a DC 20 Strength saving throw or be pulled into the chain golem’s space. While inside the golem’s space, the creature has disadvantage on ability checks to escape the grapple and takes 23 (3d10+7) bludgeoning damage at the start of each of the chain golem’s turns. The chain golem can move at full speed while moving a grappled creature in its space.

REACTIONS

  • Deflect. The golem adds 5 to its AC against one ranged attack that would hit it. To do so, the golem must see the attacker.

ABOUT

This mass of chains rattles as it forms into a roughly humanoid shape, standing fifteen feet tall. Two red eyes burn like embers from an otherwise featureless face.

Chain golems are among the rarest and most powerful of golems. Their bodies are made from dozens of heavy chains all linked together. Though their chain bodies are flexible, when in combat, they normally take on a humanoid shape. A single blow from their heavy fists can slay weaker foes, and when faced with stronger enemies, they use their chains to ensnare foes and pull them into their bodies where they constrict them to death.

Forged from the Chains of Hell. Though there are many rumors about the origin of the chain golem, one of the most popular is that they were first forged from chains taken from Tartarus, which the gods used to imprison those who had wronged them. Though most chain golems are made of more earthly chains, some say that this hellish taint remains. They say the golems enjoy ensnaring their victims and interpret their commands in the most violent way possible.

Construct Nature. Chain golems do not need to eat, drink, breathe, or sleep.

Section 15: Copyright Notice

This and That: Rope and Chain, Copyright 2021 Sneak Attack Press; Author Matthew J. Hanson.

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